As always, the publishers seem to be the culprit.
Everything is being sold. Get used to it.
"Games with cutscenes are the silent films of games." I agree with this, cutscenes only have a function if the player is an actual part of it (no, QTEs don’t count). That way, the player still tells the story through its actions. Leave everything happening and the player is in the middle of everything. I guess a lot designers/writers get carried away by stashing vital information in cutscenes or using it to showcase art, yet then force the player to be ‘caged’ for a moment.
And so Picasa finally evolves into Google Photos.